Available for XR, Unity & Game Dev Roles
// IMMERSIVE EXPERIENCES & GAMEPLAY ARCHITECTURE

Crafting Interactive Worlds Through XR, Unity 3D & C#.

Hi, I'm Shashi Naik. I build engaging virtual reality simulations, high-speed 3D games, and spatial augmented reality applications. Backed by verified Unity Technologies credentials and hands-on XR engineering.

Explore Featured Work Download CV
3+ Unity Official Badges
4+ XR & 3D Projects
2026 B.E. Graduate
Shashi Naik - XR & Unity Developer

Shashi Naik

B.E. Engineering · 2022–2026
Unity 3D C# AR Foundation XR Toolkit
// 01. SELECTED WORKS

Built for Immersion & Performance

Explore interactive applications, 3D simulations, and mobile AR systems engineered with Unity and C#.

Animal Rescue Adventure Title Screen
Featured Project
3D Game & Immersive Tech 2026

Animal Rescue Adventure

Designed and developed an immersive 3D rescue simulation in Unity where players engage in wildlife rescue missions across dynamic open terrain. Players track beacon-highlighted wild animals (tigers, horses) and lead them into secure sanctuary enclosures.

Autonomous AI navigation & animal pathfinding
Dynamic beacon indicators & real-time rescue tracker HUD
Interactive sanctuary pens & collision trigger mechanisms
Unity 3D C# NavMesh AI Terrain Tools Game State System
Playable Gameplay
Arcade Physics & Driving 2025

Traffic Car Racer 3D

Fast-paced 3D arcade racing game navigating heavy metropolitan traffic at escalating velocities. Features dynamic vehicle physics, oncoming traffic obstacles, a custom 3D garage showroom with interactive turntable presentation, and comprehensive score telemetry.

"Shashi's Garage" custom 3D turntable vehicle showcase
Dynamic AI traffic spawning with buses, trucks & sedans
Real-time speedometer (KM/H), odometer & high-score system
Unity 3D C# Wheel Colliders Procedural Traffic UI / HUD
VR Simulation
Virtual Reality & OpenXR 2025

XR Mechanics & Workshop Simulator

Advanced spatial interaction suite built with Unity's XR Interaction Toolkit. Implements dual-hand kinematic gripping, mechanical engine disassembly/assembly in a virtual workshop, weapon mechanics, and physics-driven tactile feedback.

XR Device Simulator integration for desktop testing
Two-handed grab points, ray-interactor & direct touch sockets
Virtual workshop disassembly of mechanical motor components
XR Interaction Toolkit OpenXR XR Device Simulator VR Physics C#
LIVE TRACKING
Camera Vision
Facial Tracking & AR 2025

AR Face Filter Application

Developed an Augmented Reality Face Filter app leveraging mobile camera facial detection to overlay responsive 3D effects, digital masks, and interactive props. Delivers smooth real-time landmark tracking and instant filter switching.

Camera-based facial mesh detection & 60 FPS tracking
Real-time anchor binding for accessories & glasses
Multi-filter cycling with optimized rendering pipeline
AR Foundation Face Tracking Unity 3D Shader Graph Mobile Deployment
// 02. VERIFIED CREDENTIALS

Official Unity Technologies Badges

Independently verified certifications through Credly & Unity Technologies demonstrating mastery in Mobile AR, C# programming, and game engine essentials.

Unity Mobile AR Development Badge Credly Verified
Unity Technologies

Unity Mobile AR Development

Issued: 29 DEC 2025

Validates specialized expertise in building Augmented Reality applications for mobile devices using Unity AR Foundation, surface tracking, and mobile sensor feeds.

AR Foundation Plane Detection Sensor Inputs Mobile Optimization
Unity Junior Programmer Badge Credly Verified
Unity Technologies

Unity Junior Programmer

Issued: 24 DEC 2025

Validates foundational C# programming skills for game development, including Object-Oriented Programming (OOP), design patterns, debugging, and game loop architecture.

C# Programming OOP Architecture Game Loops Debugging & Logic
Unity Essentials Badge Credly Verified
Unity Technologies

Unity Essentials

Issued: 29 DEC 2025

Confirms mastery of the Unity Engine workspace, 3D coordinate transformations, materials and shader configuration, audio setups, physics simulations, and scene assembly.

Unity Engine Workflow Lighting & Shaders Physics & Colliders Scene Optimization
ARK INFOSOLUTIONS
AR · VR · GAME DEV
Professional Training
ARK Infosolutions Pvt. Ltd.

AR-VR & Game Development Training

Completed Certification

Underwent comprehensive, industry-grade training in AR-VR interactive systems, XR ergonomics, real-time 3D pipelines, and multiplatform game development workflows.

VR Interaction XR Pipeline Game Mechanics Spatial UI
Training Completed
// 03. TECHNICAL CAPABILITIES

Core Skills & Technology Arsenal

Tools, engines, frameworks, and methodologies utilized across spatial computing and game development.

XR & Spatial Tech

  • Unity XR Interaction Toolkit
  • OpenXR & XR Device Simulator
  • AR Foundation (ARCore / ARKit)
  • Vuforia Engine
  • Face Mesh & Landmark Tracking
  • Two-Handed VR Grab Mechanics

Engine & Programming

  • Unity 3D / Unity Engine
  • C# Scripting & OOP Architecture
  • NavMesh AI & Pathfinding
  • Physics & Rigidbody Simulation
  • Game State & Manager Architecture
  • Unity UI Canvas

3D, Assets & Graphics

  • Materials, Textures & Shaders
  • Lighting & Post-Processing Stack
  • Particle Systems & Visual Effects
  • 3D Asset Optimization & LODs
  • Environment & Level Design
Professional Competencies:
Communication Skills Time Management Adaptability & Fast Learner Problem Solving Team Collaboration
// 04. EXPERIENCE & EDUCATION

Academic & Training Roadmap

Solid engineering foundations paired with cutting-edge immersive technology specializations.

2022 — 2026 Completed

Bachelor of Engineering (B.E.)

Akshaya Institute of Technology

Completed undergraduate engineering degree, focusing on core computer sciences, software design patterns, algorithm optimization, and interactive computing systems. Actively developed XR and 3D simulation projects as core coursework.

2025 Completed

AR-VR & Game Development Training

ARK Infosolutions Pvt. Ltd.

Completed professional training program in immersive technologies, covering advanced Unity workflows, XR interaction paradigms, physics simulations, spatial audio, and mobile augmented reality.

2020 — 2022

Pre-University Course (PUC)

Tungal Composite PU College

Completed pre-university education with strong grounding in mathematics, physics, and logical sciences.

Completed 2020

Secondary School Leaving Certificate (SSLC)

Love Dale International Public School

Foundational secondary education with distinction in academic and extracurricular activities.

Shashi Naik
Location Karnataka, India (Open to Remote / Relocation)
Languages English, Kannada, Hindi
Focus Area XR, Unity 3D & C#
// 05. PERSONAL BIOGRAPHY

Driven by Curiosity & Spatial Computing

I am a passionate software and game developer with an obsessive focus on Augmented Reality (AR), Virtual Reality (VR), and Unity 3D game engines. My journey started with a deep curiosity about how real-time rendering and physical simulations come together to make virtual experiences feel visceral and alive.

From coding the animal AI pathfinding in Animal Rescue Adventure to designing the vehicle arcade mechanics in Traffic Car Racer 3D, I thrive on solving complex gameplay problems through clean C# architecture and smooth 60+ FPS performance.

I have earned three official Unity Technologies badges via Credly and completed specialized AR-VR industry training at ARK Infosolutions. Whether it's crafting a tactile two-handed VR tool interaction or developing an interactive mobile AR brochure for automotive showrooms, I am always pushing the boundaries of what is possible in interactive media.

// 06. INITIATE CONTACT

Let's Build Something Immersive.

Whether you are looking for a dedicated XR developer, a Unity gameplay programmer, or an enthusiastic engineering collaborator — my inbox is always open.

Send a Quick Message

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