// 05. PERSONAL BIOGRAPHY
I am a passionate software and game developer with an obsessive focus on Augmented Reality (AR),
Virtual Reality (VR), and Unity 3D game engines. My journey started with a deep curiosity
about how real-time rendering and physical simulations come together to make virtual experiences feel
visceral and alive.
From coding the animal AI pathfinding in Animal Rescue Adventure to designing the vehicle
arcade mechanics in Traffic Car Racer 3D, I thrive on solving complex gameplay problems through
clean C# architecture and smooth 60+ FPS performance.
I have earned three official Unity Technologies badges via Credly and completed
specialized AR-VR industry training at ARK Infosolutions. Whether it's crafting a
tactile two-handed VR tool interaction or developing an interactive mobile AR brochure for automotive
showrooms, I am always pushing the boundaries of what is possible in interactive media.